Compulsion Games boss: Generative AI usage 'is not mandated' at Xbox
Game Developer
MAY 2, 2025
'I would say we are probably not the studio that will use AI the most, and I don't think that bothers anything at Microsoft.
Game Developer
MAY 2, 2025
'I would say we are probably not the studio that will use AI the most, and I don't think that bothers anything at Microsoft.
GamesIndustry.biz
MAY 2, 2025
Rockstar Games has announced the release of Grand Theft Auto 6 has been delayed to next year.
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Game Developer
MAY 2, 2025
The outlet has been in operation since 2012. With this sale, Vox Media is apparently leaving the game media business.
GamesIndustry.biz
MAY 2, 2025
Sandfall Interactive's Clair Obscur: Expedition 33 has captivated fans of Japanese RPGs.
Game Developer
MAY 2, 2025
'We need this extra time to deliver at the level of quality you expect and deserve.
GamesIndustry.biz
MAY 2, 2025
When last we checked in with the legal battle between Epic and Apple , things seemed to have mostly turned out in Apple's favour. Almost all of the rulings in the case sided with Apple, with the judge only agreeing with Epic on one relatively narrow-seeming question regarding anti-steering provisions – the App Store rules that forbid developers from pointing app users at alternative ways to purchase digital items or subscriptions.
Indie DB
MAY 2, 2025
I've gotten the full drive to finish all my main ideas for Deep Dark Wrath, and this expansion is the last one.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Mircosoft Game Dev
MAY 2, 2025
Today we present a showcase that is a little different. We interviewed Frederic Plourde and Daniel Castellanos who used Godot to create an educational XR experience for SOMAR , a non-profit association focusing on the conservation of marine life in the Algarve. Frederic Plourde is the XR Lead at Collabora where he drives AR/VR strategy, business development, and open-source innovation, leading a team of talented engineers working on XR customer projects and Monado, the cross-platform open-source
GamesIndustry.biz
MAY 2, 2025
Following Epic Games legal win against Apple yesterday , the publisher has announced it will be launching a new webshop feature for developers.
Game Wisdom
MAY 2, 2025
Lessons Learned From Clair Obscur’s Success Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this critical thought, I talked about the success of Clair Obscur Expedition 33 and what you can take away from it when building a game in a popular genre.… The post Lessons Learned From Clair Obscur’s Success appeared first on Game Wisdom.
GamesIndustry.biz
MAY 2, 2025
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups.
Concept Art World
MAY 2, 2025
Concept Art World Tyler Jacobson Tyler Jacobson is an acclaimed illustrator known for his work in the fantasy and science fiction genres. His portfolio includes numerous illustrations for Magic: The Gathering and Dungeons & Dragons. His artwork has also appeared in books and magazines from publishers such as Simon & Schuster, TOR, Rolling Stone , and Scientific American.
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