Sat.Nov 09, 2024 - Fri.Nov 15, 2024

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Epic Games is officially cool with the Internet Archive preserving early Unreal games

Game Developer

The Unreal series may have been shelved years ago, but Epic is letting its first two installments live on through the Internet Archive.

Internet 363
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Check out Wendi Ndaki’s animated podcast Creative Tech Convos

PreMortem.Games

Explore the intersection of creativity and technology with Creative Tech Convos, a podcast hosted by Wendi Ndaki. In this series, she dives into the personal and professional journeys of creative tech professionals in the video game industry. Readers of PreMortem.Games will undoubtedly recognize her name, as she’s a regular contributor known for her in-depth profiles of professionals in the African gaming scene.

Animation 118
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The Sweet Art of Feature Adaptation

Deconstructor of Fun

Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.

Feature 98
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C++ Scripting in Godot with J.E.N.O.V.A

Game From Scratch

GameFromScratch.com C++ Scripting in Godot with J.E.N.O.V.A There is a new GDExtension for the Godot game engine called Projekt J.E.N.O.V.A (no idea what the acronym is). This extension brings C++ scripting inside the Godot game engine, just as you currently can with GDScript or C#. It is also a very WIP extension with very little documentation so […] The post C++ Scripting in Godot with J.E.N.O.V.A appeared first on GameFromScratch.com.

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ZeniMax union workers strike in protest of Microsoft remote work and outsourcing policies

Game Developer

ZeniMax Workers United-CWA members aren't happy with the decision making of parent company Microsoft.

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Playground fights led to the sister’s power house Blind Bend Studio

PreMortem.Games

Top image: Gnoumagbee and Teninke Camara Photo by David Gossard from Tribune de Lyon It’s 3 am, and while the world sleeps, a creative force comes alive in the heart of Teninke Camara , the brilliant Creative Director and Founder of Blind Bend Studio. Born to parents who ventured from Guinea to France, Teninke’s artistic inspiration knows no bounds as she thrives in the late evenings and early mornings.

Fighting 104
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Rime developer Tequila Works files for insolvency

GamesIndustry.biz

Tequila Works has filed for insolvency.

More Trending

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'Polish something that has never existed before:' Miyamoto explains how Nintendo is countering rising development costs

Game Developer

'We believe that it is important to nurture developers who take this unique concept to heart.

Concepts 358
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sorry this is 2 questions in 1 on very different topics haha. but im not a game dev nor am i likely to get the skills in game dev- i am very in marketing & analytics though as well as a mix of other stuff. would you know if, size of studio asides, do aa/aaa studios or publishers have good sized non game dev teams? i really want to get involved in the creatives industry (wether it be games or something like shows) outside of direct creation but i dont know what the market for that is like, especially as someone in the global south. the 2nd unrelated thing is DATV has a weird (?) save limit on console. pc has 100 saves unli characters, but console is currently hard capped at 3 characters. would you have any ideas or insights as to why that might be the limit they chose?

Ask a Game Dev

For your first question about what kind of non-creation teams there are: Game dev studios typically have internal support teams - back end, build, IT, user research, etc. that are primarily there to support game development and content creation efforts. Game publishers have a much broader set of teams including marketing, localization, QA/Cert teams, licensing, and so on.

Console 52
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The former Hollywood exec looking to transform Sega into the next Disney

GamesIndustry.biz

As part of its latest financial report, Sega highlighted that it plans on building on the current momentum of its games business by "accelerating the transmedia development of the group's IP.

Build 144
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Unreal Engine 5.5 Released

Game From Scratch

GameFromScratch.com Unreal Engine 5.5 Released A mere 5 weeks after the launch of Unreal Engine 5.5 preview and Seattle Unrealfest Epic Games have released Unreal Engine 5.5. Jam packed with new features including vastly improved animation tools, the marquee feature of Unreal Engine 5.5 is the new experimental MegaLights, which has been called the ‘nanite […] The post Unreal Engine 5.5 Released appeared first on GameFromScratch.com.

Engine 66
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BioWare pulls back the veil on Dragon Age: The Veilguard's magical hair tech

Game Developer

High-fidelity hair can be a tricky challenge in video games. BioWare's shown off its solutions for Dragon Age: The Veilguard.

Games 355
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I’m a recent computer science graduate and finished my military duty, where I also developed a strong concept for my first game. Game development is my passion, and I’d love to pursue it full-time, but I’m unsure if going indie can provide enough financial stability at the start. Should I focus on funding and self-publishing, or look for a stable job in the industry or another field and keep game dev as a hobby for now? My friends think I could succeed as an influencer if I started streaming, but I’m also unsure if I want to specialize—programming might be an option.

Ask a Game Dev

It's important to remember that you're still in your early levels and there's a lot of the tech tree you haven't yet explored. In the ideal scenario, you'll manage to find a job in the industry and use it to level up your skills. You'll be able to earn the skills and experience needed to make your dream game real while building other games and seeing some best practices in action.

Dev 52
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Dragon Ball and Undisputed deliver big sales in October, as Call of Duty claims No.1 | UK Monthly Report

GamesIndustry.biz

Dragon Ball: Sparking!

Software 143
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The State of Unity

Game From Scratch

GameFromScratch.com The State of Unity Since the Unity run-time fiasco which caused a massive developer backlash, that lead to most of the leadership team being removed from the company. In May Unity hired a new CEO, ex-Zynga executive Mathew Bromberg, who promised extensive changes to the way the company would operate. Most recently that effort […] The post The State of Unity appeared first on GameFromScratch.com.

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Why Animal Well's home-brewed engine was key to its success

Game Developer

How an off-hours project, a rising YouTuber, and a unique Discord-driven release strategy came together for a game-of-the-year candidate.

Animation 337
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What Makes a Visual Novel a Page Turner With DemonChuckle

Game Wisdom

What Makes a Visual Novel a Page Turner With DemonChuckle Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I sat down with creator Demon Chuckle to talk about making the visual novel Pirates of Gensokyo and their thoughts on the visual novel genre as a whole. We spoke about how it … The post What Makes a Visual Novel a Page Turner With DemonChuckle appeared first on Game Wisdom.

Games 52
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ZeniMax QA workers to strike over concerns about return to office mandate and outsourcing

GamesIndustry.biz

Hundreds of employees from ZeniMax Studios are striking today in response to its remote work policy and outsourcing of quality assurance work.

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The Award Winning Assets Bundle for Unity

Game From Scratch

GameFromScratch.com The Award Winning Assets Bundle for Unity There is a new Humble Bundle of interest to game developers, specifically Unity developers, the Award Winning Assets Bundle – The Crown Collection. This bundle is a collection of up to 27 Unity Assets from Infinity PBR and Nature Manufacture that are redeemed on the Unity Asset Store.

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Why hasn't The Game Awards announced a Future Class for 2024?

Game Developer

Class dismissed?

Games 312
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Summer 2025 Game Development Student Internship Roundup, Part 2

Ask a Game Dev

Internship recruiting season has begun for some large game publishers and developers. This means that a number of internship opportunities for summer 2025 have been posted and will be collecting applicants. Internships are a great way to earn some experience in a professional environment and to get mentorship from those of us in the trenches. If you’re a student and you have an interest in game development as a career, you should absolutely look into these.

Co-op 52
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The state of the indie games industry in 2024

GamesIndustry.biz

The games industry continues to experience layoffs and studio closures, with indie studios such as Black Flag and Studio Thunderhorse being recently shut down due to numerous challenges.

Indy 140
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How 5G is Paving the Way for Next-Level Gaming Experiences

Game Wisdom

How 5G is Paving the Way for Next-Level Gaming Experiences Josh Bycer josh@game-wisdom.com The world is changing rapidly with new advancements in mobile networks. Faster connections bring fresh experiences for mobile users. The upcoming 5G technology will bring a new era for gaming fans. It promises quicker responses and smoother experiences on screens. … The post How 5G is Paving the Way for Next-Level Gaming Experiences appeared first on Game Wisdom.

Mobile 52
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Capcom veteran Hideaki Itsuno joins Tencent subsidiary Lightspeed Studios

Game Developer

The Dragon's Dogma director will take charge of a new studio in Japan.

Studios 310
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Horror eXperiment - Game Release

Indie DB

Stand alone Indie horror fps based on a Half Life mod with the same name.

Horror 111
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76% of US kids want consoles and games for Christmas

GamesIndustry.biz

76% of children in the US are planning to ask for game-related gifts this holiday season, with almost half of those surveyed requesting consoles.

Console 135
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Two Takes of Original Gaming

Game Wisdom

Two Takes of Original Gaming Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" A double review of two of the stranger games I’ve seen in 2024. Both games were played with press keys while doing IGF judging. 0:00 Intro 00:21 Judero 3:17 Extreme Evolution: Drive to Divinity … The post Two Takes of Original Gaming appeared first on Game Wisdom.

Games 52
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Must-have tools and libraries for indie game developers in 2024

Game Developer

Thanks to the constant development of technology and an ever-growing set of powerful tools, indie developers can create games that rival those made by big studios. If you're an indie developer looking to take your project to the next level, here's your essential toolkit for 2024.

Indy 310
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Hell Denizen: version 12 is out!

Indie DB

The new version adds new guns and polishing to the old ones.

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Valve accused of "allowing the proliferation of hate" on Steam

GamesIndustry.biz

The Anti-Defamation League has accused Valve of "allowing the proliferation of hate" on its digital platform and storefront, Steam.

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More Indie Games to enjoy

Game Wisdom

More Indie Games to enjoy Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie showcases highlight the many games we check out on the channel, games shown are either demos or press key submissions. 0:00 Intro 00:14 Verses of Enchantment 1:41 Stopdead 3:44 Garbage Crew 4:46 Jello 6:12 Guardians … The post More Indie Games to enjoy appeared first on Game Wisdom.

Indy 52
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I designed economies for $150M games—here's my ultimate handbook

Game Developer

After 5 years designing game economies generating $150M+, I've compiled my knowledge into a detailed 7-chapter guide on game economy, balance, and monetization.

Balance 297
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Forgotten But Unbroken - Release date

Indie DB

Tactical turned based game inspired by Xcom and Silent storm release date is here.

Games 105
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Thunderful announces second restructuring program resulting in more layoffs

GamesIndustry.biz

Thunderful has announced another restructuring program, which will result in redundancies for up to 100 employees in and outside of Sweden.

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Hi! I’m a Brazilian fan of your work, and I want to thank you for all the content you share. I often see heated discussions about the role of consulting companies in game development, and I’d love to hear your perspective. In practice, how much influence do these consultancies have on making changes to a game? Do you think they have the power to shape development in a meaningful way? Thanks for your time!

Ask a Game Dev

Consultants have as much power as the studio or publisher gives them. When Nintendo hires a consultant to act as the team's executive producer/director (e.g. Masahiro Sakurai via Sora Ltd.), then that consultant will have as much power as a director of the project, granting him broad authority to do what he wants. When the Tony Hawk Shred team hired a physics professor to consult on the physics of skateboarding, they tasked him with coming up with a control scheme that felt like actual skateboar

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SAG-AFTRA's newest agreement secures protections for video game dub actors

Game Developer

Under the new Localization Agreement, localization actors for non-U.S. made games have AI protections and larger voice print and session options.

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Project Utgardr - New Visual Changes

Indie DB

We are making some new visual changes to the project as we prepare for the next release. Get ready for the new stuff.

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