Fri.Feb 28, 2025

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SenAm Games is developing Al-Sirah, a game that educates young muslims about the Islam

PreMortem.Games

SenAm Games ‘ founder, Senad Hrnjadovic , has been involved in the games industry for years, but it was the Pokmon obsession of his two older children that made him realise the power of games as a learning tool. It got him thinking. In the shortest amount of time, the kids picked up a vast amount of knowledge about the Pokmons and their universe.

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EA Release Command & Conquer Series Source Code

Game From Scratch

GameFromScratch.com EA Release Command & Conquer Series Source Code EA have just released the source code for several games in the Command & Conquer series ( Command & Conquer (Tiberian Dawn), Red Alert, C&C Renegade, and C&C Generals and Zero Hour ) under the GPL v3 license. They also added Steam Workshop support to several titles in the C&C The post EA Release Command & Conquer Series Source Code appeared first on GameFromScratch.com.

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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

We are almost ready to release Godot 4.4 officially! As we are in the Release Candidate stage and focus only on critical regression fixes, the pace of merging pull requests has nearly stopped but a lot of good stuff is already being queued for the next release cycle. In the meantime, the communication team is doing an amazing work to finalize the contents of the release page, so that you can all (re)discover the highlights of Godot 4.4 with an exciting format!

Bug 77
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Monster Hunter Wilds opens to 1.3 million PC players

Game Developer

The player count for Monster Hunter Wilds greatly rose up overnight, and it's now Capcom's most-played PC game ever.

PC 161
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What makes code “hard coded” compared to other code, why is it so difficult to change, and why would developers hard code something rather than use normal code?

Ask a Game Dev

In order to understand how something is "hard coded", you need to understand what we do to the code in order to make it run on your device. Code is written in a human-readable format, but there is a lot of optimization and changes that get done to the code before the device can run it. This process is called compiling and linking. The result of compiling and linking code is an executable file that the device can understand, but humans cannot.

Code 59
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VFX Reel Mistakes That Could Cost You Jobs

Filmustage

In this article, we will explore how a VFX reel serves as the industry-standard gateway to opportunities in the visual effects industry. It's worth noting that hiring managers prioritize reviewing showreels before resumes, making it the most critical component for any professional seeking advancement. Moreover, crafting a compelling demo reel requires more than assembling work samples.

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Warner Bros games revenue dropped 29% during Q4 2024

GamesIndustry.biz

Warner Bros. has released its financials for Q4 and FY2024, reporting that revenue for its games segment dropped 29% year-on-year for the three months ended December 31, 2024.

Games 111

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4A Games Ukraine rebrands to Reburn, announces new IP

GamesIndustry.biz

4A Games Ukraine has rebranded to Reburn, and has announced its new IP La Quimera.

Games 110
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HorrorCore: Maze and Pools of Horror

Indie DB

HorrorCore: Maze and Pools of Horror is now officially available on Steam! If you love psychological horror, atmospheric puzzles, and claustrophobic mazes, this game is for you.

Horror 100
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Rekindled Studios raises £225,000 in funding round

GamesIndustry.biz

Work-for-hire animation and character art studio Rekindled has secured £225,000 in a funding round led by a group of angel investors.

Studios 99
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Use Zip to speed up CocosWeb loading

Cocos

1 Introduction Use Zip to speed up CocosWeb loading Some time ago, I used Cocos3.8 to do a cloud showroom project that required publish to the Web platform (WeChat H5 & browsers). This project uses gltf models, the gltf models are split into many meshes and materials. In Cocos, gltf is parsed and split to Cocos assets. After publishing to the Web, loading such as this gltf will use hundreds of network requests.

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Gambling in "Desecrated Deck"

Indie DB

To extend the flow of the game, I have so far incorporated 2 games of chance into my horror card game. Rolling the dice and spinning the bottle.

Horror 75
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Use Zip to speed up CocosWeb loading

Cocos

Dear @haiyoucuv I have a problem when loading the zip file, core cocos is asking for compressed files while these files will be unzip when running into Scene Loading. Can you explain to me why you were able to request those zip files in the first place?

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WB Games to refocus business around 'tentpole franchises' and 'top tier characters'

Game Developer

The company believes Harry Potter, Game of Thrones, Mortal Kombat, and DC hold the keys to salvation.

Games 209
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Is there a way to add headings in the properties

Cocos

When you use @property is there a way to add a heading above it to say what those things will be about, like this:

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Build APK cocos creator

Cocos

when building the apk using android studio flamingo 2022.2.1 then encounter this problem cocos creator 3.8.

Build 52
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Build APK cocos creator

Cocos

when building the apk using android studio flamingo 2022.2.1 then encounter this problem cocos creator 3.8.

Build 52
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Build APK cocos creator

Cocos

when building the apk using android studio flamingo 2022.2.1 then encounter this problem cocos creator 3.8.

Build 52
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Build APK cocos creator

Cocos

when building the apk using android studio flamingo 2022.2.1 then encounter this problem cocos creator 3.8.

Build 52
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Build APK cocos creator

Cocos

when building the apk using android studio flamingo 2022.2.1 then encounter this problem cocos creator 3.8.

Build 52
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How to fix this error: [PreviewInEditor] loadScene: Can not load the scene 'Home Screen.scenes' because it was not in the build settings before playing

Cocos

Please can somebody help me fix this error [PreviewInEditor] loadScene: Can not load the scene Home Screen.

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