Gradient in Cocos 3.8.2
Cocos
MARCH 5, 2025
use this code, cant remember where its from though, I think using fragment shader is easier tbh import { DEV, JSB } from 'cc/env'; import { _decorator, Color, Component, director, Director, UIRenderer } from 'cc' const { ccclass, property, executeInEditMode, requireComponent, menu } = _decorator; @ccclass @executeInEditMode @requireComponent(UIRenderer) @menu('Palette') export class Palette extends Component { @property private _colorLB: Color = new Color(255, 255, 255, 255); @property({ display
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