I really liked your recent answer about math in game design, but im curious what KINDS of math game designers should learn. Like, what is geometry useful for vs., say, calculus? Are there any fields of math that aren’t useful in game design?
Ask a Game Dev
DECEMBER 24, 2024
How long should one match in my fighting game take? Are there any fields of math that arent useful in game design? How long will it take for the average player to reach the end of this level if Marios run speed is X meters per second and his jump speed is Y meters per second?
Let's personalize your content