article thumbnail

Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

He now works under the name of HALbot Studios on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. I believe in keeping a good work life balance. The Nightmare Escape is a horror game. It’s a great question and something that I think a lot of horror games fail to achieve.

Balance 195
article thumbnail

Creepy horror game Supernormal by solo dev Hitori De Productions is the start of a series

PreMortem.Games

For his debut game Supernormal , Hitori was inspired by the much-hyped, but never-released horror game Allison Road. For me, it has always been a goal to make Hitori De Productions mean something in the world of indie horror games”, he says. “I That’s why working in a team was never enjoyable for me.” It was relatively easy.

Horror 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Phasmophobia Up to four players can join together in a horror investigation of haunted locations. Optimizing bandwidth usage through data compression and server load balancing is crucial for large-scale multiplayer experiences. What worked? Implementing spatial voice chat can significantly improve immersion in cooperative games.

Games 78
article thumbnail

How Kepler Interactive balances artistic vision with gaming innovation

GamesIndustry.biz

Kepler Interactive already boasts one of the more eclectic portfolio of games, from the New Caledonia inspired blue seas of Tchia to the survival horror adventure game lauded for its nightmare fuel visuals, and maintains a creative studio that allows the company to collaborate with different mediums in art and culture. Read more

Balance 58
article thumbnail

How to Create a Synopsis for Different Film Genres

Filmustage

A compelling drama synopsis needs elements different from those of an action thriller or a horror film. Horror and sci-fi writers must balance their world-building elements with suspense. Horror synopses walk a fine line between intrigue and mystery. Horror synopses can kill suspense by revealing too much too soon.

Film 52
article thumbnail

Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

He now works under the name of HALbot Studio s on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. Then he discovered the Unreal Engine and everything changed.

article thumbnail

Solo dev Jordan Mochi: “I’ve sacrified a lot of my 20’s to make Conscript”

PreMortem.Games

It’s very easy to let development as a solo developer take over your entire life and it is very hard to achieve work life balance, because the progress of the game depends on you and only you.” The horrors of war are disturbing enough without having to make up fiction.” That being said, I do try to stick to normal and consistent hours.”

Dev 177