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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. and begin preparing for 4.5.

Beta 106
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Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. C#: Add Visual Studio support ( GH-39784 ).

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. Thirdparty library updates (mbedtls 2.16.7,

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. Thirdparty library updates (mbedtls 2.16.7,

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). RichTextLabel: Fix center alignment bug ( GH-40892 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. Thirdparty library updates (mbedtls 2.16.7,

Bug 52